#include "eventsObject.h"

//--------------------------------------------------------------
eventsObject::eventsObject(){
	counter = 0;
}

//--------------------------------------------------------------
void eventsObject::enable(){
	ofAddListener(ofEvents().update, this, &eventsObject::update);
}

//--------------------------------------------------------------
void eventsObject::disable(){
	ofRemoveListener(ofEvents().update, this, &eventsObject::update);
}

//--------------------------------------------------------------
void eventsObject::update(ofEventArgs & args){
	counter += 0.3;
	int intCounter = (int)counter;
	ofNotifyEvent(newFloatEvent, counter, this);
	ofNotifyEvent(newIntEvent, intCounter, this);
}

